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CEO @ Phase Joined over 6 years ago
Hey Eli!
Nope it’s not a reskin of Vectr - it’s 100% new product, new code, new concept, etc. About 30% of the team building Phase use to work on Vectr but Phase doesn’t use anything from Vectr, and is entirely new. Phase is also working 100% independently from Inmagine, though Inmagine did invest money in Phase to help get us started.
Hey Peter!
“If you can’t somehow generate designs into code that conform to whatever the production tech stack is, there is no way to deliver on the inherent promises of the tool.” - yep, you’re 100% right. This is what “generate code” products never seem to have understood before.
In export to code the idea is to pass the design’s raw data (well structured) into an export script. We’ll ship some pre-built export scripts, but you can create your own too to customize it any way you want. This way you can get exactly the code you want on the other side. If you’re a coder, it’s really more accurate to think of it as a build pipeline than a traditional export.
We debated YADT 6.0 but it turned out to be copyrighted.
Couldn’t agree more - that colorpicker is something we just threw in for the prototype, but we want to fix this. We have some ideas about how but we’d love to hear yours. Any links or suggestions?
Morning from London! Sorry for a slow reply. On a different timezone. To answer your questions: 1. Is it color managed? - Eventually, yep. We’re focused on some other things for v1 but color management is coming ;) 2. Are you VC funded? - Yup! At least a bit. We raised a few hundred thousand to build a small team and a prototype last fall. We’re raising more now (which we expect to be done in a few weeks) then our team will grow from the current 6ppl to about 12-15ppl.
Not from the first day of launch, no. We are however building these into the code from day one, so that once an ecosystem beings to grow around the product we can release these ;)
Phase is completely different from both of the mentioned tools ;) It's gonna get more clear how exacly Phase is going to work once we launch beta in a couple of months from now. Keep tuned for updates in the meanwhile!
From what we’re seen of InVision studio, it seems like they’re taking the pre-made interactions approach again. That approach is never going to be as powerful as we need, and in the PR the InVision CEO himself even admits that they don’t really know how to get the full level of power in interactions that code tools give.
Hey Mathieu!
Glad to hear you've signed up! You're right that the server's pretty instant. It's a fake delay that I put in there butttt it wasn't meant as any dirty a marketing tactic. When we tried the form and it instantly disappeared, it felt like it was broken. Some people didn't feel sure it went through. So we just really quickly (like, in 10min) threw a second page in there just to show that it worked.
The marketing manipulation feeling was totally unintentional - just didn't want people to feel the form was broken so threw in a quick fix. Sorry about that ;)
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Have feedback?
“Does this handle responsive design? as in components that can interact and respond to one another dependant upon screen size.” Yep! We’ll have more info about exactly how in the coming weeks in detail, but the gist is with: states, layout, and a dynamically sized workspace.
“Does it have advanced typography settings?” Oh yes. Not in v1. v1 is really focused just on the interactions. But we have really, really big plans here for the future.
“What about colour management?” Same as above, not in v1 but it’s coming for sure :wink:
“Are prototypes ran from the app or are they able to be shared publicly?” Both!