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Designer Joined about 8 years ago
+1
Nice. Just thinking about doing some concrete kitchen counter tops and this is really helpful!
This is great feedback. Thanks Blake! Do you find you have a different approach when getting feedback from designers vs non-designers or do you find a similar approach works well in both cases?
Pretty sick player. Really love the video itself too.
This is a pretty iconic brand in Canada so I think pretty much everyone in their target demographic would get the connection. If you check out their packaging you'll see the clear connection and that packaging has been around for awhile.
Along with all the great advice that's here. I've found it most helpful for me to kinda reverse the interview process. Connect with designers and people you respect, just to get together for coffee and pick their brains a bit. This has three benefits: it lets people get to know you outside of the high pressure environment of an interview; it gives you a chance figure out if they're actually people you want to work for; it really helps you grow as a designer since you get to hear about what more experienced industry peeps value in their own work and the work of others.
Another thing I've found helpful for me is to not just look for a "design job", but to look for companies that I really believe in and want to help grow. I love design and making things work well, but the reality is, that's more of a function than a purpose and I think most people's passion for "design" will undulate like most of our passions do. Working for (or trying to get a job at) a place that you feel is doing good things will help you stay motivated and come through those low points, likely coming out the other end a better designer than before.
The typography system is very intriguing. Great job!
The dude's main jam is making conceptual art pieces. Pretty sure he's not trying to get recruited to do UX for a startup. In that case, the site seems to convey what he does well.
Thanks for the clarification Clarke and Philip!
Designer News
Where the design community meets.
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To echo Ramiro. True masonry should work regardless of a tiles height (it should respond dynamically to height). Grid does not allow for that. You have to know the height of the tiles before hand, which does not work well for dynamically populated content.