Ruben Oliveira

Ruben Oliveira

Joined over 5 years ago

  • 2 stories
  • 7 comments
  • 0 upvotes
  • Posted to ProtoPie Comes In Where Other Design Tools Are Unable To, in reply to R. Kamushken , Mar 04, 2020

    Not sure I understand your comment. Protopie allows you to interact with input fields, etc. Which is more than 95% of all prototyping tools.

    1 point
  • Posted to Reimagining Sketch 3 in a dark UI, Mar 09, 2015

    Thanks guys:)

    0 points
  • Posted to Reimagining Sketch 3 in a dark UI, in reply to Philip Weber , Mar 08, 2015

    Thank you, Philip. Exactly, I was trying a reductive and minimalistic approach to avoid as many distractions from the user's design as possible. Glad you liked it.

    0 points
  • Posted to Origami 2.0 vs Framer, in reply to Robert Paige , Mar 06, 2015

    Good stuff you have in there.

    Well, bottom line maybe the best thing is to make use of both when they best suit the purpose :)

    1 point
  • Posted to Origami 2.0 vs Framer, in reply to Robert Paige , Mar 04, 2015

    Unfortunately I can't properly reply to your 1) and 2) point as I am unable to see the video in the link you gave.

    As for number 3, I prefer to be able to show the live prototype to the client and be able to validate the concept (e.g user testing) than having video capability but no ability to actually interact with the prototype. If for some reason, I need to record my concept animations I can find other ways to do it (end result might not be as good but works). About number 4, you might have some limitations at the moment but not many, especially not with Framerjs.

    I keep my perspective, AE still offers more freedom in the animation area (not sure if for long) but loses when it comes to the actual idea of protopying, interaction, code export, learning curve and live preview. For this purpose, AE was my tool of choice for many years but I pretty much prefer other solutions now (imo).

    0 points
  • Posted to Prototyping a mac application?, Mar 02, 2015

    Hi,

    The principles are the same, the only difference is that you don't show your prototype working on a device. You can make a static presentation, just like what I did here: https://www.behance.net/gallery/24095665/Sketch-3-Dark-UI and you can also build a prototype with Origami2/Framer/Invision/etc and show it on your computer. Filming the prototype in action and play the video also works like here: http://googlenews.gkvasnikov.com/

    Hope it helps.

    Ruben

    0 points
  • Posted to Origami 2.0 vs Framer, in reply to Robert Paige , Mar 02, 2015

    I also disagree. AE is very flexible and definitely the tool to go 1/2 years ago. However, now with so many tools specifically built for it and with continuos improvements (Origami, Framer, Pixate, Invision, etc) you have better solutions. As said before, AE doesn't allow you to show the prototype working live which is a tremendous show stopper. Also, comparing the price / subscription you definitely don't want to use AE (at least not just for prototyping / previewing).

    I tend to use the tool that suits me best to achieve my goals at a particular time which might not be the most popular old school tool.

    0 points
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