nabeel khalid

nabeel khalid

Designer Joined over 8 years ago

  • 9 stories
  • 32 comments
  • 47 upvotes
  • Posted to JetBrains Mono. A typeface for developers., Jan 16, 2020

    Lovely font. Reminds me of IBM plex https://www.ibm.com/plex/

    0 points
  • Posted to Font licensing is ill, please help heal it, in reply to Alina Sava , Jan 13, 2020

    Pretty sure if that was the case i'd just pay some one to design me a custom font for less, or use a free one. How do foundries enforce the page view check?

    0 points
  • Posted to Font licensing is ill, please help heal it, in reply to Alina Sava , Jan 13, 2020

    There's plenty of choice. Smaller foundries offer competitive pricing and most have a simple commercial all license. There are some even on dafont which allow all free for personal work.

    I find this a none issure. If you want to pay for the font you pay for it. If you don't find a similar font for a better price.

    The logic is simple. There is a market to have fonts to be sold like this. Until the market changes nothing will.

    I simply push the expense on to the client and I haven't had an issue yet. In fact, no one I know in the design industry has brought up licensing as an issue. Then again i'm on designer within the world of design.

    0 points
  • Posted to Font licensing is ill, please help heal it, Jan 13, 2020

    The current method of licensing is based on the fact that type faces are a design asset much like stock images. Unlike stock images, fonts can take years to design and perfect.

    While agreeing the current method isn't beneficial for you but it has worked up until now. Agencies pay for custom fonts for brands. Some fonts become more iconic than the brand they are made for and this issue itself has made the likes of airbnb, ibm and google to develop their own fonts.

    What do you suggest? Font sold like this it too lucrative to change. You could use adobe typekit.

    0 points
  • Posted to How can I develop my "design eye"?, Oct 08, 2018

    Question what you like and why. Try to understand the design aesthetic within the given situation. The more you understand what you like and why you can learn how to do the same to prospected clients, interviewers etc.

    If you don't know where to start at that. Try with some personal work you like. Drill down on what makes it enjoyable to you. Also design history. Learn up on design history, movements and the cultural impact of them.

    Hope this helps

    0 points
  • Posted to Gangbase — Base for designers, in reply to Pasquale D'Silva , Feb 15, 2018

    Guess we have to use Designer porn names now Sliver Pastel

    1 point
  • Posted to Has slack gone too far with emojis?, Apr 26, 2017

    Short answer no. Long answer Image title

    1 point
  • Posted to Full Stack Designer, a real thing?, Apr 21, 2017

    Its some marketing BS to get companies to pay more. If you're not sure about what to call yourself either consider the work you do or just call your self a unicorn. No one can fuck with a unicorn.

    8 points
  • Posted to How do you handoff your animation to developers? , Nov 08, 2016

    It depends on the item and the output. If its a png sequence i export it from after effects drop the pngs in [image optim] (imageoptim.com) then check it with a sqchecker

    For interactions i work with the devs to match a prototype.

    Hope this helps.

    2 points
  • Posted to Show DN: Chris Berridge, Sep 13, 2016

    Really nice. I agree with Jesse. The work menu item feels like it should just scroll the page. The full yellow div it opens feels really in your face.

    On mobile the smile case study text is off alignment :)

    I really like it. It feels very thought out. Well done Chris

    0 points
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