Microsoft Surface Studio (microsoft.com)
over 6 years ago from Sam Solomon, Product Designer at SalesLoft
over 6 years ago from Sam Solomon, Product Designer at SalesLoft
Oh my god that dial is amazing. Why aren't more people talking about this here?
That dial made me envision my life with a Windows PC - that's a good thing Microsoft.
The surface studio looks amazing, but the dial looks gimmicky to me. It looks cool in the demo, but I suspect people won't adopt daily usage of it..
It think it depends on the type of work you are doing. For digital painting, Illustration and photo work, I think it will could really useful.
Not to mention un-thought of user interactions for other apps that people think up.
Too bad it's shackled to Windows. I'd love to have a Mac desktop like this.
As someone who uses both Windows And OSX quite regularly,I don't see any meaningful differences between the two OSes. Besides OSX isn't touch friendly.
the deal-breaker is the lack of Sketch, Xcode, and whatnot. it's not directly a problem with the OS itself, but a lot of design/dev tools are Mac-only.
I don't think this geared towards developers.
As the "studio" name suggests it's aimed at designers/creatives. Mind you there is a broad soectrum of "designers". Anyone from sketch artist, architect to UI/UX designer can be classified as "designers".
As I have come to realise, there are a ton of "designer apps" don't work on OSX either (Revit, 3DS max etc) but I do understand your point. Sketch is a big one.
truth. was speaking more to the general windows aversion in the community
It's not so much Sketch itself. It's more that an active development community exists for a market that buys new creative tools.
Windows doesn't have that right now, though Affinity's plans are a hopeful sign.
If Microsoft continues to produce desirable hardware platforms like this then perhaps those developers and consumers will build and buy there too.
You're idea of who and what a designer is a bit too narrow. Design goes a bit more than app and website design.
Yes for UI/UX design OSX is by far the better platform (Framer, Principal, Sketch etc) but for other designs like game design, industrial design, architecture etc Windows might be a better platform ( Revit, 3DS max etc )
I'm just talking about new tools.
Windows has plenty of old tools that a lot of industries are stuck with but the Mac is a healthy software ecosystem where people are willing to build entirely new tools and consumers are willing to buy them.
Mind telling me some of those tools ? (I mean non UX/UI tools)
Just use Figma... and go!
Or Affinity Designer, better than Sketch IMO.
Better than sketch? Interesting. I could see that comparison to PS, but not sketch. Although I have yet to use AD.
You may be thinking of Affinity Photo. Affinity Designer is more kin to Sketch and Illustrator. It's very well done for the time it's been around.
Correct I meant Illustrator as a comparison. Forgot Affinity had multiple software for each use case. Still though from what I've seen it doesn't seem that comparable to sketch... ? Looks neat though. I've always wanted to try their stuff out.
Visual Studio Code, Xamarin tools, React, Node.js a first rate citizen, Atom, Affinity Designer, Bash, Adobe (Photoshop, XD, Illustrator), Inkscape, Figma, Unity, All of the web-based tools (Atomic, InVision, Marvel, etc.)
Plenty of tools to get the job done.
And soon Adobe XD.
Yes, I realize MacOS is not touch friendly (Apple did have Inkwell a long time ago but abandonned pen and touch input for the desktop OS). As for meaningful differences, I think the overall polish of MacOS shows and the endless updates to my Windows machine makes me cringe every time I start it up. Who wants to waste half an hour while Windows runs a bunch of updates?
My point was that the hardware is nice and innovative. While I think the OLED function bar and e-ink keyboards Apple will eventually have is nice, I think they need to start looking towards more solutions like this and making MacOS touch friendly. Dare I say they should perhaps look into merging iOS and MacOS and bring touch to the desktop (perhaps sell a few extra Apple Pencils as well).
First off windows updates are no more than the updates you get on a mac. They push an update every feww months, and just like a Mac if you skip it today, it's going to ask you again the next time until you update it.,
Yeah, I find the macOS updates way more intrusive / annoying (constantly telling it to stop bugging me).
I consider the trackpad pretty touch friendly. There are quite a few gestures in there that are pure touch and have no direct mouse/keyboard equivalent. The trackpad isn't the screen, but the move toward natural gestures is moving there.
I read that this Surface Studio was designed intentionally to have less resolution than a 5k display, because they wanted the screen to have the exact same dpi as paper. That kind of attention to the detail for creatives is what Apple used to be known for.
As much as I love the Mac, my next machine will be Windows. I want one for VR & gaming, and looking at my Mac setup, the only app I'd miss is Sketch. The rest are cross-platform or web-based. Plus Apple have been dragging their heels on the desktop for years, I doubt today's event will do anything to change that. It's a shame the Surface Studio isn't a bit more powerful, it's just on the cusp of being a VR machine.
Agree 100%.
I don't think professional designers really care, as long as it has their program (CAD, Photoshop, etc.) supported.
Unix people (developers, etc.) might care, but this computer isn't really for them.
FWIW Bash is now on Windows, with an entire linux subsystem. You can't write iOS apps on Windows PCs, but Microsoft is already lightyears beyond where they were even a year ago with devs.
Congratulations microsoft this is the first thing after so many years which looks absolutely good and solid. I could even imagine that for creatives this will be a powerfull tool. But! Windows 10. 3500 bucks. The product presentation is a bit strange and the website is, sorry, crap.
But Microsoft is on a good way, i have to respect that.
The music in that video is cringeworthy.
I actually loved it. But then again I loved the original Willy Wonka & the Chocolate Factory (https://youtu.be/A0sgwz-f-u4?t=42s). It is a fitting song.
Microsoft is going for the market Apple doesn't care anymore: The creative high end. Amazing to see how Apple is now making the popular stuff for normal people and Microsoft is aiming for the professional market now. I will wait for the next generation with Kaby Lake and Pascal Nvidia GPUs so I can game more and design on this beauty. I feel sorry for the people that can only work on Mac just for Sketch, you are so limited by your tools that is almost sad. Instead i can work seamlessly between PC and Mac. I hope Sketch follows Affinity realizing that the high end creative and production stuff is going towards Windows. Apple is looking for profit only, MSFT revenue comes from different sources like Office and Xbox, so they can manage to create stuff like this to lead the path to other OEMs to follow.
Not just Office and Xbox. Azure, Loop, Flow, Band (Health services), Server, etc. They are bigger, and moving so rapidly now. It's pretty amazing.
Absolutely, I love what their are focusing now. Windows Phone is a shame, but I prefer MS strategy about being everywhere, but "Apple for the Apple users" is annoying as a designer.
"Apple is looking for profit only"
Pretty sure Microsoft have an eye on their bottom line here too.
Hmmm.... Very productive tools are limiting?
I think Microsoft has a REAL problem because very good alternative developers love making creative software for the Apple ecosystem and not for Windows… It's hindering the real migration of these profesionals to their "good" (yes, they're making good hardware) platform.
Affinity hasn't released yet Affinity Photo. There is only a beta of Designer for Windows. Pixelmator is not there; Sketch neither. Or Tumult Hype for HTML5 animation. All of them EXCELLENT apps and not at all pricey.
If you ask these developers, they will give real reasons why they feel comfortable not making any of their software for any other platforms.
Microsoft should buy it's way out of this mess —¿maybe buy Affinity?—, only Adobe is committed to Windows. And that, my friend, is worrisome, whether you can admit it or not.
Way back in the day, when Macs were better, people didn't migrate because they had so much more soft for their Win machines. That's coming with a vengeance for the creative market, only this time against Microsoft.
And yes, I think Windows has gotten better, but it has still a lot of unnecessary complexity under the hood that makes you lose a LOT of time doing configuration and software maintenance for your machine.
Sorry impressive hard like this are not making that much people to switch, but productivity and having much more software choices still matters a lot.
The Surface Dial can be used on any PC offscreen! Gonna buy one for Photoshop!
I share most of the opinions previously written, I will say that even the surface line has been making it into some enterprise level companies. Several of the tech companies that I consult for solely use surface products and they're very happy with them.
If nothing else, its great to see the behemoth (microsoft) finally making some good strides.
Wow best PC I've seen in 10 years. Come on Apple, time to pull your finger out!
Let's all hope for tomorrow
get ready to be underwhelmed!
Yep, I'm impressed.
Why is there so much hate towards windows? I bet most of you who say macOS is way better than Windows 10 have never used it?
I am on macOS myself but is has so many issues lately and I know so many people who are really happy with Windows. The Microsoft OS has gotten much better in the last years.
Would love to try this beauty, but I fear it wouldn't fit into my carry-on luggage…
If Apple were releasing this I'd order one today.
Let's see what Apple releases in a few hours and I'll be either ordering something Apple, Surface Studio or a custom PC build.
If all Apple has is that awful new Macbook "Pro"? Haha no thanks.
Gabe from Penny Arcade did a review.Check it out.
https://www.penny-arcade.com/news/post/2016/10/26/the-surface-studio
Nice review.
"The Studio sits at about $3000 which might sound high but consider that I paid $2500 for my Wacom Cintiq 27"HD and that isn’t even a computer. I still had to get a machine to run it!
When I first saw the device months ago in that secret room at MS, they asked me what I thought. I said, “Well I have no idea if anyone else will want it, but you have made my dream computer.”
Gabe makes some interesting observations with real world use.
This looks very slick. I'm impressed with what Microsoft is doing, but never sold so long as its Windows.
You have to wait at least 5 years until Apple does something similar, and call it revolutionary. They are lazy. Adobe is bringing all the big stuff to Windows anyways so I prefer multiplatform tools.
First matters less to me than best for how I work. That's what decides it, not 'who did it first'.
What a considered and mature observation.
I've been on Windows for the last couple of years since switching from Mac and there's so little difference between day to day tasks the whole OS thing is to me a bit of a red herring.
Windows 10 isn't faultless but lets be honest, Apple aren't exactly churning out perfect stuff these days either.
The only thing as a web designer/developer I miss right from having my old Air now is Sketch and I'm going to give Affinity Designer a go.
The Surface I've been using is a good bit of hardware.
What are you using for Prototyping?
My comment isn't 'windows sucks', rather that it's a deal-breaker for me based on switching cost and how I like things to work. I should have worded it better.
Absolute bling
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Hmmm.... Very productive tools are limiting?
I think Microsoft has a REAL problem because very good alternative developers love making creative software for the Apple ecosystem and not for Windows… It's hindering the real migration of these profesionals to their "good" (yes, they're making good hardware) platform.
Affinity hasn't released yet Affinity Photo. There is only a beta of Designer for Windows. Pixelmator is not there; Sketch neither. Or Tumult Hype for HTML5 animation. All of them EXCELLENT apps and not at all pricey.
If you ask these developers, they will give real reasons why they feel comfortable not making any of their software for any other platforms.
Microsoft should buy it's way out of this mess —¿maybe buy Affinity?—, only Adobe is committed to Windows. And that, my friend, is worrisome, whether you can admit it or not.
Way back in the day, when Macs were better, people didn't migrate because they had so much more soft for their Win machines. That's coming with a vengeance for the creative market, only this time against Microsoft.
And yes, I think Windows has gotten better, but it has still a lot of unnecessary complexity under the hood that makes you lose a LOT of time doing configuration and software maintenance for your machine.
Sorry, impressive hard like this is not going to make that much people to switch: but productivity and having much more software choices still matters a lot.
Looks amazing. But would still fully expect to get windows updates every. damn. day.
I wonder if it'll run as Hackintosh :) Microsoft hardware + Apple software + that dial.....
Pretty sweet kit! Too bad it doesn't run macOS... which also runs Windows and Linux. Why limit yourself to one OS?
Most of the Surface line can pretty easily run MacOS, Linux, and Windows. Bootcamp on Apple devices is garbage with bad drivers being provided resulting in all sorts of issues.
Many Chromebook, Linux devices, Custom hardware setups can also run MacOS, Linux, and Windows? Why limit yourself to a single hardware vendor?
To me the issue with MacOS license restrictions, and closed platform ecosystem. It's a pretty disgusting practice.
Who said anything about Bootcamp? Via Fusion or Parallels, I can virtualize anything I need in a snap.
Yeaaa try running any graphics intensive application via Fusion or Parallels.
I mean, all I need is Internet Explorer. There aren't any apps I really need beyond what already exists for Mac...
Wow that is a seriously beautiful piece of hardware. Love that dial too, amazing stuff!
Now it just needs a decent OS, like Google Material :)
Uhh. Google Material is a Design Pattern, and not a OS?
I know that. I mean one that follows the Material Guidelines.
If you watch the video, notice how all of the stylus use is done without the palm resting on the screen. Makes me think that this won't have great palm rejection. Everything else looks pretty sweet, though.
In art school I was trained to not touch the paper. Imagine painting with your hand on the canvas? OIL EVERYWHERE! Classically trained designers tend to not touch the paper / screen / insert thing. To me it's either that reason, OR the more likely reason being that they wanted to really highlight the pen touching the screen in the video, so they asked her to hold it a certain way.
And considering I've used the Surface Pro, Surface 3, Surface 3 Pro, etc. I never had any issues with interaction from anything. Windows has been doing tablets for a LOOONG time. They have the palm rejection thing down.
If you look closely at the shot of the comics artist sketching in Photoshop, he has his hand right on the screen. It's also mentioned out loud about the palm rejection.
This.... looks pretty great! I personally wouldn't buy it, because I edit video too much to go with this type of set up. But this is genuinely beautiful! way to go microsoft! (this is coming from an apple fan boy, for reference)
This is amazing, but I am really curious who is going to drop 3 Gs on this... Is Msft really only going for enterprise here?
The Surface Pro/Surfacebook line is selling between $1500 - $3200, and their making decent sales (at least according to theor last earnings) I assume this aimed at the same market.
$3k isn't just enterprise, I see start ups and professional designers affording this.
But yes, this PC, based on their marketing, is for professionals: https://www.youtube.com/watch?v=WMklcdzcNcU
How much is a top of the line MacBook Pro? How much was the Apple Thunderbolt Display?
A loaded MBP is about $3.2k
A 27" inch cintiq runs $2300, and that doesn't include the computer (or doesnt have as nice of a display). If you are using pen on your screen all day, this is not prohibitively expensive.
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