A future without screens: How VR is changing the way we interact with technology (medium.com)
7 years ago from Shaun Roncken, Special Projects at Crew
7 years ago from Shaun Roncken, Special Projects at Crew
Great read. At my company, the conversation of "what would put TINT out of business?" comes up frequently. I think that not preparing for THIS would put our company out of business. Social media/content displays are our bread and butter. Without "display", we just have social media/content.
Time to get serious about VR!
Glad you liked it Daniel, if you're into the topic, we wrote a whole series here: https://crew.co/backstage/issues/virtual-reality
Thanks for sharing! Sending this to our product team.
Isn't VR just another format of a screen instead of a replacement for one?
I think it has a huge potential to replace screens. How many monitors do you have in your work space? I have 3, lots of people have 2 or more. How many windows/programs do you have open? Right now I have at least 7 programs, with multiple windows in those programs. Many people are doing the same thing. So everything is hidden. When I might need to reference something in one screen while working in another screen.
But with VR, the real opportunity is replacing our workstation, instead of several monitors, one headset basically creates limitless screen space. We can quickly and easily zoom around or put 20 windows right in front of you, and put more behind you.
Now, you're working the typical 8-9 hour day. You don't want to constantly reach and stand up and everything, so controls will need to stay within your natural ergonomic reach.
I think you're right, but it's so immersive that once you're "inside" you're not necessarily equating your experience with a screen.
VR has nothing to do with screens, it's fundamentally different. Like books to TV different, perhaps even more so.
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