• Paul DessertPaul Dessert, over 7 years ago

    "The UI of the desktop version is captured as a video and sent to your browser, where javascript relays your actions back to the server, completing the interactive loop"

    Riiiiight. Talk about lag....

    3 points
  • Suganth SSuganth S, over 7 years ago

    I actually thought they made Photoshop to work in browser. This is basically Virtual Machine connected to High end server. Expecting it though.

    3 points
  • Dwayne CharringtonDwayne Charrington, over 7 years ago

    With the brain power of Google and budget of Adobe, you would have thought they would have tried exploring actual in-browser alternatives of the Photoshop application, not a mere remote desktop virtual machine instance in the browser.

    I find it hard to believe that the two companies have been working together for almost two years and merely have a client and server situation happening. This is not a new premise, this is something that a lot of cross-browser/device testing services already do like Browserstack.

    2 points
  • Cihad TurhanCihad Turhan, over 7 years ago

    İmagine you drawing with a second delay. That is definitely unbearable. But yeah, I hope it will be nice in the future.

    Nvidia is trying same technology too. They're trying to render games on the server side so a gamer will play any game on high fps and real time even though he has a useless graphics card.

    1 point
    • Andy LeeAndy Lee, over 7 years ago

      OnLive was doing it before Nvidia. Honestly, internet speeds just aren't there yet. The distance between the client and the server is too great.

      0 points
  • Cory MatthewsCory Matthews, over 7 years ago

    I was hoping for a sort of HTML5 app perhaps using a remote server to do the rendering of the image. This is just VNC using canvas, which is already available on the chrome store.

    0 points