The Mac Pro icon in the Apple store is a mess(apple.com)

almost 4 years ago from Jordan Little, Design/Dev

  • Jordan LittleJordan Little, almost 4 years ago

    Yep, even at the icon size, you can see it was horribly built. Looks like someone at the agency threw it together in two minutes.

    2 points
    • Jake MauerJake Mauer, almost 4 years ago

      Can you elaborate on how it's improperly built and how it could be better?

      1 point
      • Jordan LittleJordan Little, almost 4 years ago

        Circles should be circular.

        The circles in each row should be aligned vertically.

        When nesting rounded rectangles, the inner radius should be ~25% smaller than the surrounding radius otherwise you get the wonky look exhibited by the handles in the Mac Pro icon. These nested rectangles aren't even aligned properly.

        Pixels should be placed on whole values. There are lots of spots where pixels are falling on half-values which cause the icon to look very blurry at small sizes. "Pixel-snapping" typically solves this automatically.

        In general it's just shoddy icon work from the company (or agency) who popularized gorgeous OS iconography (OS X was the first OS to have 128x128 icons). Given that their flagship model just dropped, I'd expect them to be "all hands on deck" and knock out an icon that looked amazing at any size. This is not the case.

        6 points
        • Jake MauerJake Mauer, almost 4 years ago

          Thanks for the reply. Looking at it blown up in size it's remarkable how many mistakes there are.

          0 points
          • Jordan LittleJordan Little, almost 4 years ago

            No joke. The icon looked a little muddy so I looked at the raw SVG and was very surprised at the lack of attention.

            0 points
        • Mattan IngramMattan Ingram, almost 4 years ago

          You are very right, but I've given up on trying to get designers to care about stuff like this unless they work directly under me.

          I've even gotten a misaligned logo from a brand agency during a rebrand. Unfortunately attention to detail like this is just not taught in school, and isn't emphasized in a lot of the online resources people use to learn design.

          Everyone is always trying to teach far too abstract concepts, or teach the specific UI of a specific version of one tool, rather than teach designers to sweat the details regardless of what tool you are using.

          Considering it's usually only some other designers who notice details like this (on a conscious level), it's hard to enforce such rigor and attention to detail in a large company like Apple.

          3 points
          • Jordan LittleJordan Little, almost 4 years ago

            It is a "soft skill" these days and is one of the reasons why I still appreciate Eli Schiff as a design critic – he appreciates those pixel-perfect details and calls out brands who don't bother.

            When I was teaching (college web design and frontend dev), I found it hard to elucidate the how and why of pixel-perfection. Businesses these days do not value putting pride into your work over getting something done below budget and before deadline. Until those priorities start shifting, I think we'll see fewer and fewer new designers worrying about these details and more designers working across many disciplines, not afforded the time to pixel push.

            1 point
            • Dan GDan G, almost 4 years ago

              Why does it matter in this instance?

              0 points
              • Jordan LittleJordan Little, almost 4 years ago

                Say that enough and you'll become a nihilist.

                You can take it in two ways: it matters a lot because new designers don't seem to be being afforded the time to hone their craft as their senior cohorts, which points to all sorts of interesting ramifications for the field

                Or, it speaks to the dangers of using agency talent, whose priorities and values may not align with the brand. Apple is world-renowned for their attention to detail and this could be the work of an intern/contractor.

                Or, it's a goofy mistake that somehow made it into production.

                Whichever, I found it interesting enough to post.

                1 point
      • J. C.J. C., almost 4 years ago

        A simple handle shouldn't be too difficult to get right. It's not even properly aligned.

        Handle

        1 point