Designer News
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over 4 years ago from Christian Beck, Executive Design Partner
Yeah I'm running into the same issue right now. I'm self teaching myself UX motion and animation, and I'm quickly learning that most of this stuff is not realistic/feasible. There's a huge opportunity for someone to build a tool that bridges the gap between motion designers and developers. So far, Lottie and Inspector Spacetime are on the right track but it still falls short in some aspects.
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The animation thing struck a chord. I see so many wonderful, beautiful, amazing animations of awesome-sauce UI that has all these crazy shadows, gradients, fluid movements, etc... and all I ever think is, "that's cool and I can see how it's done in after effects, but have you ever built anything in code before"?