Well, if you want to be a UI Designer, this exercise truly helps a lot. You can improve the quality of your interface design: pushing pixels, typography, focal points, etc...
But if you want to be a UX Designer, Daily UI will not help you much—I do agree that UX covers UI as well but UX's greater chunk is on solving user's problems. Instead of doing Daily UI, I think it's best to practice by doing some Design Sprints. Talk to real users, solve real problems, then measure it. Take example this project by Francine Lee on Dropbox Photo. She didn't get paid by Dropbox, but I'm sure she learned a lot.
Well, if you want to be a UI Designer, this exercise truly helps a lot. You can improve the quality of your interface design: pushing pixels, typography, focal points, etc...
But if you want to be a UX Designer, Daily UI will not help you much—I do agree that UX covers UI as well but UX's greater chunk is on solving user's problems. Instead of doing Daily UI, I think it's best to practice by doing some Design Sprints. Talk to real users, solve real problems, then measure it. Take example this project by Francine Lee on Dropbox Photo. She didn't get paid by Dropbox, but I'm sure she learned a lot.