Designer News
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over 7 years ago from Keaton Taylor, Product Designer at Treehouse
I went through the interview process with Hudl a couple years ago. Good stuff. Didnt work out. This is great! thanks for the information
No prob Keaton! Btw 2 years is a long time. No harm in reaching out again ;)
I'm in Missouri now. Legit company though. my interaction with everyone was 99% positive.
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This is what I've tried at Hudl. It's a condensed(1 day) version, but it can easily be extracted over the course of a week.
Problem Definition: 30 minutes via Appear.in. Discuss the history of the product + any and all user research done. This gets everyone on the same page.
Group Sketching: 30 minutes via Appear.in , 5 people max. We do this via video as well(paper+iPevo cam or iPad+Paper app). This gets the ideas going and allows everyone to get solutions on the table.
Split-up: A few hours on our own. We then go back to 'heads down' mode for a portion of the day. This is when we all do a second iteration on our earlier sketch or come up w/ something new.
Group presentation: 15 minutes, Appear.in. We reconvene and present and critique our second iteration
Dogfooding: This is the end of the day. We start testing internally w/ people in our HQ office. We utilize Lookback.io so that we can all see the recording.
Don't want to get too 'pitchy' but you can see some BTS video of the process here: https://vimeo.com/136830676