Why we skip Photoshop (posted 2008)(signalvnoise.com)

over 8 years ago from Brennan Smith, Designer

  • J VJ V, over 8 years ago

    I completely disagree and I think it's a terrible advice. If anything should be avoided for the sake of productivity is sketching in paper. Ps is a sheet of paper with steroids:

    You can copy hundreds of items with a single action and modified different states of individual items. Good luck mocking that on paper in less than 10 minutes.

    You can play with real proportions, alignment and distributions in matter of seconds.

    You can test your mocks on device (via Silkscreen) and see how they look like.

    You can test with real iconography, color composition, typography etc. Not sure what this has to be left to the end while from the very beginning can give a sense of what feels right.

    You can even export certain assets and play with Origami to have a sense of how motion and transition will be applied.

    11 points
    • Paul MacgregorPaul Macgregor, over 8 years ago

      "If anything should be avoided for the sake of productivity is sketching in paper."

      Wait.. what?

      On paper you can argue a flow, a transition, an architecture at about the same speed as you can articulate it verbally. Preferably whilst you are articulating it verbally. Preferably while you ate defending it verbally. A shit idea is a shit idea - this should be identified and thrown out long before you have tested what it looks like on your phone.

      Please don't advise the kids on here that the computer is the starting point.

      12 points